Hello Everyone, This is the finished breakdown and show reel of my skull cliff compositied and integrated into a scene with physical assets. The skull cliff model is my own work and was sculpted in ZBrush and painted in Mudbox and Mari The compositing and matte paintings were done by my good friends Sam Holden and Dec Andrews in Photoshop, Maya and Nuke The villain Mumm-Ra from the series ThunderCats (on the left cliff) in full costume and make-up by Sophie Coubrough, Holly Thompson, Sophie Mac & Kaia Williams Please check out my Facebook pages and official websites https://www.facebook.com/bethany.smallman https://www.facebook.com/visualeyesfx Thanks for Watching
Hello everyone, This is one of the finished shots of my skull cliff compositied and integrated into a scene with physical assets. The skull cliff model is my own work and was sculpted in ZBrush and painted in Mudbox and Mari The compositing and matte paintings were done by my good friends Sam Holden and Dec Andrews in Photoshop, Maya and Nuke Mumm-Ra (on the left cliff) in full costume and make-up by Sophie Coubrough, Holly Thompson, Sophie Mac & Kaia Williams
Hi everyone, This is test I wanted to try out in Maya, as I wanted to try and create a realsitic ring with a diamond on top as part of one of my university projects. This project is still going on as I'm trying to understand how the different settings work, but if you are interested on how I made this please check out the video link below thanks
Hey Everyone, This is another test model I made in Sculptris, I'm hoping to achieve more detail when I have time to use Zbrush. Please leave me any advice or comments telling me what you think
Hi everyone, This was a quick test sculpt I made in Sculptris/Zbrush The overall sculpt isn't very good because it was a test sculpt and I was also using it as a way to familiarize myself with the different controls and brushes in Sculptris/Zbrush
Hi everyone, This is something I made a while back I wanted to try and construct an Iron Man Helmet and suit because I was going to try and integrate the suit and helmet with the character Peter Pan from the movie 'Hook' I wanted to try and rig as well as animate the suit to follow/Track the flying movements of Peter Pan during the flying sequences of the final battle I'm still constructing the suit but I may drop the idea of integrating it within the shot as most of the quality isn't very good, therefore making it much more difficult to integrate and look right Nether the less when I have some spare time I would like to try this method out
Possible suit Designs
Possible Destruction scene with particle effects, debris and a broken helmet etc.
Hey everyone, This is something I made in my first year of Uni. The project was to make either a model or a prop that was related to borderlands. I went through much research for this project and decided to make a model of Skagzilla. The project took approx 6 weeks to complete. This was due to it being my first ever clay sculpt, that im really proud of. Please give me feedback and tell me what you think Concept Designs